Unity3D Tech Artist

We are looking for a smart Unity3D TechArtist to join our Turin graphic development team. At Deltatre we have baked Unity3D into our broadcast production suite with our product, Magma Engine powered by Unity. This is your chance to get your work seen by millions of people on the biggest live sports and entertainment broadcasts all over the world.

Come and help us revolutionize the broadcast graphics market and work on the highest-profile sports on the planet!

What will I be doing?

As a proactive and smart Unity Developer, you will be part of a small Agile team which delivers software solutions built by Deltatre for Broadcast Services.

Your main contribution will be to propose new creative ideas, validate the software product evolutions, design new prototypes highlighting the new ideas and support our users using world-class broadcast projects with our solutions.

  • First and foremost, you need a great attitude and need to enjoy what you do!
  • Demonstrable experience (2+ years) working on professional Unity projects
  • Strong experience with the Content Creation Pipeline for Unity (preferred 3DS Max)
  • Knowledge of Advanced Material in Unity for photorealistic impact
  • Experience in low-poly modelling for real-time usage
  • ArchViz experience can be a plus
  • Experience with timeline animation (keyframe, motion curves) and Unity animator
  • Ability in the creation of dedicated scripts in C#, shading language based on Unity game engine to customize objects/animation at runtime
  • Strong graphic design experience using Adobe Creative Suite (After Effects, Photoshop, Illustrator)
  • Ability to work to precise specifications and to strict deadlines